Core Mechanics & Formulas
Cooldowns
Section titled “Cooldowns”Every gathering command has a cooldown before it can be used again. Several sources reduce this cooldown:
| Source | Reduction |
|---|---|
| Efficiency enchant | Reduces cooldown per level |
| Clan Cooldown Beacon | Flat reduction for all clan members |
| Vote boost | Temporary cooldown reduction after voting |
Damage / Mining Power
Section titled “Damage / Mining Power”When you gather, your tool deals a random amount of “damage” to the block. The result determines the reward tier you receive:
| Reward Tier | Description |
|---|---|
| TINY | Minimal resources |
| SMALL | Below average |
| MEDIUM | Average haul |
| LARGE | Above average |
| HUGE | Great haul |
| MASSIVE | Excellent haul |
| EXTREME | Outstanding |
| LEGENDARY | Near maximum |
| NIGHTMARE | Top-tier drop |
| NIGHTMARE2 | Elite drop |
| NIGHTMARE3 | Maximum possible drop |
Higher-tier tools, better enchantments, and active multipliers all push you toward higher reward tiers more consistently.
XP & Levels
Section titled “XP & Levels”Every gathering action awards XP based on your tool tier. As you accumulate XP, you level up. Higher levels unlock new features, tools, and prestige eligibility.
- XP per action depends on your tool tier (see the Leveling page for exact values).
- Multipliers from prestige, pets, clan perks, and boosts stack on top of base XP.
- Your level is displayed on your
1profile.
Multiplier Stack
Section titled “Multiplier Stack”Multiple multiplier sources stack together. Here is every source and its bonus:
| Source | Bonus |
|---|---|
| Prestige Coin Multiplier | Scales with prestige level (see Prestige) |
| Prestige XP Multiplier | Scales with prestige level |
| Clan Experience Upgrade | Bonus XP for all clan members |
| Active Pet | Bonus based on pet type and level |
| Pet Items | Additional bonuses from equipped pet items |
| Donator Pass — Bronze | +10% |
| Donator Pass — Silver | +16% |
| Donator Pass — Gold | +30% |
| Vote Boost | +15% |
| Fortune Enchant | Increases coin yield per level |
| Experience Enchant | Increases XP yield per level |
| Clan Priority | Bonus from clan priority upgrade |
Durability & Repair
Section titled “Durability & Repair”Every tool has a durability value. Each gathering action consumes 1 durability. When durability hits 0, the tool breaks and cannot be used until repaired.
Unbreaking Enchantment
Section titled “Unbreaking Enchantment”The Unbreaking enchant gives a chance to not consume durability on each action:
| Unbreaking Level | Chance to Preserve Durability |
|---|---|
| Level 1 | 20% |
| Level 2 | 35% |
| Level 3 | 65% |
Repair Cost Formula
Section titled “Repair Cost Formula”The cost to repair a tool is reduced by the Repair upgrade level:
actualCost = baseRepairCost x (1 - min(repairLevel x 0.007, 0.7))baseRepairCostis the tool’s listed repair cost (see Tools).repairLevelis your current Repair upgrade level.- The maximum discount is 70% (at Repair level 100).
Starting Values
Section titled “Starting Values”| Stat | Starting Value |
|---|---|
| Coins | 0 |
| Level | 1 |
| XP | 0 |
| Prestige | 0 |
| Tool | Wood Pickaxe |
| Dimension | Overworld |
| Clan | None |
| Pet | None |